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We're building open-source humanoid robots.

Hardware video: https://www.youtube.com/watch?v=qhZi9rtdEKg

Software video: https://www.youtube.com/watch?v=hXi3b3xXJFw

Docs: https://docs.kscale.dev

Github: https://github.com/kscalelabs

HN thread from back in May: https://news.ycombinator.com/item?id=44023680

I started K-Scale because I really wanted a humanoid robot to hack on, so I knew that if I built one, I would have at least one customer. It was before the Unitree G1 came out so the cheapest option at the time costed over $50k, but I figured I could build one for about $10k using COTS (Commercial Off-the-Shelf) components, which would be a much better price point for indie hackers and developers.

We built the first version using some 3D printers and parts that I bought off of Amazon and Alibaba. It was not great, but it let us build out the full pipeline, from designing and building the hardware to training control policies in simulation. We actually did most of this in about two months, and had a standing, waving robot by YC Demo Day (although it wasn't good for much else!).

Since then, our focus has been on figuring out how to go from a hobby-grade robot to a consumer-grade robot, without inflating our BOM (Bill of Materials, i.e. cost of all the parts) or having to set up our own factories. This is surprisingly difficult. A lot of the supply chain for robotics components currently goes through China, but tariffs have made it difficult to rely on Chinese suppliers for components. Also, even a $10k price point is pretty expensive for most customers, for a humanoid robot that has fairly limited capabilities.

Our solution to this is to open-source our hardware and software. This makes it easier for us to navigate tariffs and manufacturing challenges. By making our reference design public, our suppliers have a much easier time figuring out how to offer us competitive solutions, and our manufacturing partners are able to more easily adjust our design for their production processes.

On the demand side, the basic problem with humanoid robots is that they're mostly useless right now, and it will probably be a long and fairly capital-intensive journey to make them useful. My expectation was that there is a large pool of latent interest from people like me who are interested in hacking on humanoids, and that this customer segment is a much better customer segment to sell into than more traditional business-focused robotics applications. As someone in this customer segment myself, I felt that open-source software and hardware would be a strong value proposition, particularly for developers exploring bringing humanoids into their own business verticals.

More philosophically, I think it is important that there is a good, open-source humanoid robot. I think the technology is likely to mature much more rapidly than many people currently expect, and the idea of armies of humanoids owned by some single company walking around is pretty dystopian.

Right now, we're selling our base humanoid robot, K-Bot, for $8999. The main reason we're selling it now, instead of waiting to do more R&D, is because we're trying to negotiate volume prices with our own suppliers before we do final DfM (Design for Manufacturing). For example, we are able to negotiate better volume pricing for actuators and end effectors than what the average indie developer would be able to get for low-volume orders.

However, a lot of the people who want to buy a humanoid robot today do so because they want a completely autonomous robot to do all their chores, which is a pretty hard (although exciting) thing to build. To square this circle, we're offering a "Full Autonomy" option - it is the same robot hardware, but we will provide free hardware and software upgrades until we are able to make the robot fully autonomous. This way, we can have some extra cash upfront to kickstart development, and start to build a core group of people who are aligned with helping us improve the robot's capabilities across a diverse set of environments. From our customers' perspective, it's a way to de-risk buying a first-generation product from a young hardware company, and to have a bigger influence on how the technology unfolds.

The best part about building open source software and hardware is getting torn apart by people smarter than us, so we'd love your feedback!"},"title":{"fullyHighlighted":false,"matchLevel":"full","matchedWords":["humanoid"],"value":"Launch HN: K-Scale Labs (YC W24) \u2013 Open-Source Humanoid Robots"}},"_tags":["story","author_codekansas","story_44456904","launch_hn"],"author":"codekansas","children":[44456975,44457096,44457199,44457232,44457321,44457324,44457393,44457558,44457658,44457777,44458745,44458775,44458787,44458970,44459393,44459422,44459558,44459616,44459711,44460037,44460360,44460444,44460526,44460653,44461482,44466807,44470441],"created_at":"2025-07-03T16:44:18Z","created_at_i":1751561058,"num_comments":95,"objectID":"44456904","points":233,"story_id":44456904,"story_text":"Hi HN, I'm Ben, from K-Scale Labs (https://kscale.dev). We're building open-source humanoid robots.

Hardware video: https://www.youtube.com/watch?v=qhZi9rtdEKg

Software video: https://www.youtube.com/watch?v=hXi3b3xXJFw

Docs: https://docs.kscale.dev

Github: https://github.com/kscalelabs

HN thread from back in May: https://news.ycombinator.com/item?id=44023680

I started K-Scale because I really wanted a humanoid robot to hack on, so I knew that if I built one, I would have at least one customer. It was before the Unitree G1 came out so the cheapest option at the time costed over $50k, but I figured I could build one for about $10k using COTS (Commercial Off-the-Shelf) components, which would be a much better price point for indie hackers and developers.

We built the first version using some 3D printers and parts that I bought off of Amazon and Alibaba. It was not great, but it let us build out the full pipeline, from designing and building the hardware to training control policies in simulation. We actually did most of this in about two months, and had a standing, waving robot by YC Demo Day (although it wasn't good for much else!).

Since then, our focus has been on figuring out how to go from a hobby-grade robot to a consumer-grade robot, without inflating our BOM (Bill of Materials, i.e. cost of all the parts) or having to set up our own factories. This is surprisingly difficult. A lot of the supply chain for robotics components currently goes through China, but tariffs have made it difficult to rely on Chinese suppliers for components. Also, even a $10k price point is pretty expensive for most customers, for a humanoid robot that has fairly limited capabilities.

Our solution to this is to open-source our hardware and software. This makes it easier for us to navigate tariffs and manufacturing challenges. By making our reference design public, our suppliers have a much easier time figuring out how to offer us competitive solutions, and our manufacturing partners are able to more easily adjust our design for their production processes.

On the demand side, the basic problem with humanoid robots is that they're mostly useless right now, and it will probably be a long and fairly capital-intensive journey to make them useful. My expectation was that there is a large pool of latent interest from people like me who are interested in hacking on humanoids, and that this customer segment is a much better customer segment to sell into than more traditional business-focused robotics applications. As someone in this customer segment myself, I felt that open-source software and hardware would be a strong value proposition, particularly for developers exploring bringing humanoids into their own business verticals.

More philosophically, I think it is important that there is a good, open-source humanoid robot. I think the technology is likely to mature much more rapidly than many people currently expect, and the idea of armies of humanoids owned by some single company walking around is pretty dystopian.

Right now, we're selling our base humanoid robot, K-Bot, for $8999. The main reason we're selling it now, instead of waiting to do more R&D, is because we're trying to negotiate volume prices with our own suppliers before we do final DfM (Design for Manufacturing). For example, we are able to negotiate better volume pricing for actuators and end effectors than what the average indie developer would be able to get for low-volume orders.

However, a lot of the people who want to buy a humanoid robot today do so because they want a completely autonomous robot to do all their chores, which is a pretty hard (although exciting) thing to build. To square this circle, we're offering a "Full Autonomy" option - it is the same robot hardware, but we will provide free hardware and software upgrades until we are able to make the robot fully autonomous. This way, we can have some extra cash upfront to kickstart development, and start to build a core group of people who are aligned with helping us improve the robot's capabilities across a diverse set of environments. From our customers' perspective, it's a way to de-risk buying a first-generation product from a young hardware company, and to have a bigger influence on how the technology unfolds.

The best part about building open source software and hardware is getting torn apart by people smarter than us, so we'd love your feedback!","title":"Launch HN: K-Scale Labs (YC W24) \u2013 Open-Source Humanoid Robots","updated_at":"2025-11-19T19:59:13Z"},{"_highlightResult":{"author":{"matchLevel":"none","matchedWords":[],"value":"thunderbong"},"title":{"fullyHighlighted":false,"matchLevel":"full","matchedWords":["humanoid"],"value":"Japan introduces enormous humanoid robot to maintain train 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Last year, I wanted to buy a humanoid robot that I could hack on, but the few options for sale were either too expensive, proprietary, or had a limited SDK. We set out to build an affordable humanoid robot using off-the-shelf components that can be built and shipped today, capable of running modern machine learning models, and make it completely open-source for developers like me.

Today, we\u2019re releasing our reinforcement learning library and sim2real pipeline for people who want to train policies for humanoid robots.

If you have a computer, you can try out this pipeline in less than 5 minutes: https://github.com/kscalelabs/ksim-gym.

Or try on Colab: https://colab.research.google.com/github/kscalelabs/ksim-gym...

Getting started is as easy as:

  git clone https://github.com/kscalelabs/ksim-gym.git\n\n  cd ksim-gym\n\n  pip install -r requirements.txt\n\n  python -m train\n
\nAfter training a model, you can send it to us and we will run it on one of our robots. We are building a benchmark for humanoid RL policies here: https://kscale.dev/benchmarks

\u2014

Why does the world need another humanoid robot company?

In the last year, humanoids have gone from science fiction to a seeming inevitability, bringing huge investment in the hardware supply chain and machine learning methods for robotics. But watching the ecosystem unfold, I felt pretty pessimistic about where things were headed. Seeing lots of cool demos without something that I can actually buy, from companies that have raised huge sums of money, reminded me of the early days of self-driving cars. On top of that, I find the idea of a small handful of companies building humanoid robots to be pretty dystopian. Even today, we\u2019re seeing consumer robots being sold with government-mandated backdoors. That is not the future that I want to live in.

To that end, our company has three long-term goals:

1. Ensure that the world\u2019s best humanoid robots are white-box systems that anyone can program and audit\n2. Create the infrastructure to radically simplify developer adoption of humanoid robots, paralleling CUDA for GPU programming or PyTorch for machine learning\n3. Build an ecosystem to accelerate humanity\u2019s transition to a post-scarcity Type 1 Kardashev civilization whose gains are maximally distributed

If you would like to support us, you can pre-order one of our robots. We plan to launch the first robots this summer and are heavily discounting the price for early customers who can help us safely iterate on deploying robots in the wild: https://shop.kscale.dev

Since we are focusing on creating a developer ecosystem, we would love to hear your thoughts and feedback about our current software and hardware stack:

- Is this exciting to you? What would make you want to start developing on a humanoid robot?\n- What form factor is the most interesting for you (in terms of height, reach, end effector, or other hardware considerations)?\n- As a customer, what software capabilities would you expect from a humanoid robot in order to buy it?

We would love your feedback!"},"title":{"fullyHighlighted":false,"matchLevel":"full","matchedWords":["humanoid"],"value":"Show HN: Train and deploy your own open-source humanoid in Python"},"url":{"matchLevel":"none","matchedWords":[],"value":"https://github.com/kscalelabs/ksim-gym"}},"_tags":["story","author_codekansas","story_44022106","show_hn"],"author":"codekansas","children":[44023031,44025134],"created_at":"2025-05-18T15:32:15Z","created_at_i":1747582335,"num_comments":6,"objectID":"44022106","points":30,"story_id":44022106,"story_text":"Hi HN, I\u2019m Ben, founder of K-Scale Labs (YC W24).

Last year, I wanted to buy a humanoid robot that I could hack on, but the few options for sale were either too expensive, proprietary, or had a limited SDK. We set out to build an affordable humanoid robot using off-the-shelf components that can be built and shipped today, capable of running modern machine learning models, and make it completely open-source for developers like me.

Today, we\u2019re releasing our reinforcement learning library and sim2real pipeline for people who want to train policies for humanoid robots.

If you have a computer, you can try out this pipeline in less than 5 minutes: https://github.com/kscalelabs/ksim-gym.

Or try on Colab: https://colab.research.google.com/github/kscalelabs/ksim-gym...

Getting started is as easy as:

  git clone https://github.com/kscalelabs/ksim-gym.git\n\n  cd ksim-gym\n\n  pip install -r requirements.txt\n\n  python -m train\n
\nAfter training a model, you can send it to us and we will run it on one of our robots. We are building a benchmark for humanoid RL policies here: https://kscale.dev/benchmarks

\u2014

Why does the world need another humanoid robot company?

In the last year, humanoids have gone from science fiction to a seeming inevitability, bringing huge investment in the hardware supply chain and machine learning methods for robotics. But watching the ecosystem unfold, I felt pretty pessimistic about where things were headed. Seeing lots of cool demos without something that I can actually buy, from companies that have raised huge sums of money, reminded me of the early days of self-driving cars. On top of that, I find the idea of a small handful of companies building humanoid robots to be pretty dystopian. Even today, we\u2019re seeing consumer robots being sold with government-mandated backdoors. That is not the future that I want to live in.

To that end, our company has three long-term goals:

1. Ensure that the world\u2019s best humanoid robots are white-box systems that anyone can program and audit\n2. Create the infrastructure to radically simplify developer adoption of humanoid robots, paralleling CUDA for GPU programming or PyTorch for machine learning\n3. Build an ecosystem to accelerate humanity\u2019s transition to a post-scarcity Type 1 Kardashev civilization whose gains are maximally distributed

If you would like to support us, you can pre-order one of our robots. We plan to launch the first robots this summer and are heavily discounting the price for early customers who can help us safely iterate on deploying robots in the wild: https://shop.kscale.dev

Since we are focusing on creating a developer ecosystem, we would love to hear your thoughts and feedback about our current software and hardware stack:

- Is this exciting to you? What would make you want to start developing on a humanoid robot?\n- What form factor is the most interesting for you (in terms of height, reach, end effector, or other hardware considerations)?\n- As a customer, what software capabilities would you expect from a humanoid robot in order to buy it?

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